Random Encounters: Eight point five

Just wanted to point out an awesome product by Goodman Games, called GM Gems. I don’t intend to do any reviews, but I couldn’t not mention this book… It’s like they took my idea for this website and turned it into book form! It’s 64 pages of system-neutral encounters, adventure hooks, descriptions, tables, and just [...]

Random Encounters: Eight

IMPORTANT NOTE: I’m taking next week off to give me time to catch up in school and also launch a new campaign. Normal posting will resume on March 3rd.
You may have noticed that I’ve done some more category shifting. I’ve gotten rid of Hostile Hostels, folding it into the broader Peculiar Places, and I’ve created [...]

Races with Flavor: The New Allegiance

The elves are a fractious bunch; the largest elvish communities number perhaps a few hundred, and no elvish nation has more than a handful of such communities. This is not how it’s always been, though. There was a time when the elves were a united people, but that was a different time and a different [...]

Friends & Foes: The Specters of Ptolan

Spooks, ghosts, shadows– all terms applied to the Specters of Ptolan. A small group, practically unheard by even the most well-connected, yet they’ve agents in almost every court in every kingdom.
Each specter is an elite assassin trained in a variety of skills. Tracking, espionage, impersonation, forgery… all are required for the specter’s mission. Specters are [...]

Peculiar Places: Shentreau, Center of All Culture

Shentreau is known as the Center of All Culture. For centuries it has been the home of high art. The Moutron, Kelpsierse, and Vodonford, the three greatest art galleries in the world, all call Shentreau home, as well as dozens of other, smaller galleries catering to every taste and whim imaginable.
The only true industry in [...]

Friends & Foes: The Vampire City

For hundreds of years, the city of Rastonia has been under the de facto rule of three guilds of varying legitimacy: The Moneylenders, the Shadow Guild, and the Crafters’ Guild. Each of the guilds is headed by a vampire, the three of which make no attempts to hide their nature.
The Moneylenders is headed by Lord [...]

Friends & Foes: The Plagiarist

Minaerva Lenesticles is the latest artist to dominate the cutthroat high-art scene of Shentreau. Minaerva goes by the sobriquet “M,” and was once just another of the self-important sycophants which litter the city’s courts. She longed to break through and join the cognoscenti, but it seemed she could never follow the tastes of the moment– [...]

Random Encounters: Seven

The astute amongst you may have noticed that I’ve addeda new category: Setting Seeds. The intent of the category is ideas which one might base an entire campaign or setting on. I’ve gone back and retroactively added to several older posts which fit the bill.
This is part of a larger effort in that I’ve decided [...]

Peculiar Places: The Towers of Creation

It is said that the towers of creation are located where the barriers between this world and the divine world are weakest. It is unclear whether the towers are guided by the gods, by fate, or by some other power; but it is clear that they are part of something’s plan… maybe even their own.
At [...]

Setting Seeds: Dominus

The world of Dominus is like many worlds in that it is ever-plagued by strife and warfare. What sets Dominus apart is the nature of the warfare engaged thereupon. It is not the people of Dominus who battle each other; they are but unwilling victims and conscripts. Rather, Dominus has become the latest battleground in [...]