Random Encounters: Seven
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The astute amongst you may have noticed that I’ve addeda new category: Setting Seeds. The intent of the category is ideas which one might base an entire campaign or setting on. I’ve gone back and retroactively added to several older posts which fit the bill.
This is part of a larger effort in that I’ve decided to go back and try to categorize all my posts. Ideally I’d like to get rid of the campaign fluff category altogether and have all the stuff which was posted there filed under different, more descriptive categories. I’d like to do the same to the encounters category.
I’d also like to point out a cool little post by Phased Weasel about a town which is cloaked in darkness for much of the year. It’s actually based on a real-life town built in a valley surrounded by steep hills, so that during the winter the sun’s light doesn’t reach it.
I think I’ve already mentioned his blog, but just in case I haven’t, go check it out! It’s got some cool stuff in there (like a fork which can tell you if that chicken you’re eating is poisoned, undead, or pregnant o_0).
Last, but certainly not least, you’ll note that I’ve not made a post for Monday yet. I’ll get it up… eventually. Today’s a holiday, so I don’t have classes, and it’s not like I’m going to waste the whole day procrastinating by playing Culdcept Saga… again. >_>

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