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	<title>Comments on: Volgart&#8217;s Lair</title>
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	<link>http://www.encounteraday.com/2008/03/07/volgarts-lair/</link>
	<description>A new RPG encounter, every Monday through Friday!</description>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div>By:  There shall be war. &#171; Cogito, ergo ludo.</title>
		<link>http://www.encounteraday.com/2008/03/07/volgarts-lair/comment-page-1/#comment-315</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div> There shall be war. &#171; Cogito, ergo ludo.</dc:creator>
		<pubDate>Fri, 23 May 2008 17:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/03/07/volgarts-lair/#comment-315</guid>
		<description>[...] in his lair, where a monster is about to break out of its cage. (This oracle entry inspired by Ian Toltz, actually.) A towering spire that overlooks the surrounding lands, left alone for centuries. An [...]</description>
		<content:encoded><![CDATA[<p>[...] in his lair, where a monster is about to break out of its cage. (This oracle entry inspired by Ian Toltz, actually.) A towering spire that overlooks the surrounding lands, left alone for centuries. An [...]</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div>By:  Asmor</title>
		<link>http://www.encounteraday.com/2008/03/07/volgarts-lair/comment-page-1/#comment-168</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div> Asmor</dc:creator>
		<pubDate>Fri, 07 Mar 2008 18:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/03/07/volgarts-lair/#comment-168</guid>
		<description>Don&#039;t forget the random potions waiting to be picked up and all the things to fall into or on...

Indeed, this encounter seems like it would be a hoot!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t forget the random potions waiting to be picked up and all the things to fall into or on&#8230;</p>
<p>Indeed, this encounter seems like it would be a hoot!</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=ecbfa0441e77f41482737f393798e380.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fecbfa0441e77f4148.png' width='80' height='80' alt='Wavatar' /></div>By:  Phased Weasel</title>
		<link>http://www.encounteraday.com/2008/03/07/volgarts-lair/comment-page-1/#comment-167</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=ecbfa0441e77f41482737f393798e380.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fecbfa0441e77f4148.png' width='80' height='80' alt='Wavatar' /></div> Phased Weasel</dc:creator>
		<pubDate>Fri, 07 Mar 2008 14:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/03/07/volgarts-lair/#comment-167</guid>
		<description>Awesome!  I&#039;m always looking for more encounters with interactive terrain, and this is truly cool.  You have the catwalks, the chains that might break (or be deliberately severed), the cauldron on rickety legs, possibly a warehouse permeating effect from the vapors, and the animal cages.

This my friend is a superb scene.

&lt;em&gt;Phased Weasel&#039;s last blog post..&lt;a href=&#039;http://phasedweasel.wordpress.com/2008/02/26/using-consumables/&#039; rel=&quot;nofollow&quot;&gt;Using Consumables&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Awesome!  I&#8217;m always looking for more encounters with interactive terrain, and this is truly cool.  You have the catwalks, the chains that might break (or be deliberately severed), the cauldron on rickety legs, possibly a warehouse permeating effect from the vapors, and the animal cages.</p>
<p>This my friend is a superb scene.</p>
<p><em>Phased Weasel&#8217;s last blog post..<a href='http://phasedweasel.wordpress.com/2008/02/26/using-consumables/' rel="nofollow">Using Consumables</a></em></p>
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