UET-01: Introducing Unified Encounter Theory

So if the creative juices ain’t flowing, I guess I’ll try waxing analytic.
This is the first of what will be a series on the theory of encounter design. In it, I will analyze what an encounter is, what makes an encounter interesting, etc. I’m going to take a half-serious, half-mocking, half-inconsistent approach to it. Also, [...]

Random Encounters: Eleven

Since I’m not actually encounters on a regular basis for the time being, I’ve removed the bit on the sidebar about updating every weekday.
Yax of Dungeon Mastering fame produced the first application which validates the insipid “Web 2.0″ buzzword– Cuddle Monsters, where you some of the nastiest monsters of the D&D world duke it out [...]

Friends & Foes: Muses

Muses are unusual creatures, spirits which live symbiotically with others. Everyone is born with many muses, perhaps an unlimited number of muses, but as you age and grow and your tastes and skills develop, most of them disappear. The ones which are left, however, only become stronger and finer. Most people, in their adult lives, [...]