Monster Maker



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Here’s my Monster Maker, designed to help you create your custom monsters and easily format them in an attractive and authentic stat block.

8 Responses to “Monster Maker”

  1. There’s a typo — it says “Lanugages” instead of “Languages.” Also, this is a minor thing, but could you get rid of the semicolons after the Ability Scores and after the Power recharges? They’re not in the MM monster blocks, and I think it reads better without it.

    Very useful app though. Thanks a lot!

  2. I’ll fix those in the next release, thanks for catching them.

  3. Excellent piece of work. I have a few minor gripes, but overall, it is very nice! Thank you!

    Complaints:
    1) Minor nitpick; the MM uses lower-case letters for actions, recharge, and the like).
    2) For some reason, mine does not show up in a full-color, nicely organized stat-block as shown above when exported to HTML.

    Otherwise, awesome program and a great time-saver!

  4. 1. I know, that’s one case where I decided to inject personal preference into the layout. I just think it looks better.

    2. Make sure you have 4e.css in the same directory as the HTML.

    Thanks!

  5. Awesome! I put the .css in the same directory (which I should done in the first place; RTFM) and it works like a charm. Thanks again for this simply awesome program!

  6. Np, glad you got it working :)

  7. Great little tool! I do have a few minor requests/fixes though. . .

    1) The monster role (like “Level 3 Elite Artillery”) and XP caption are cropped on the left side (of the HTML) so the “L” and “X”, respectively, are not displayed at 100% zoom in IE; they are visible at other zoom %’s though.

    2) The order of the Ability Scores in the HTML do not match that of the EXE. In the EXE, it is STR/DEX/CON/INT/WIS/CHA and in the HTML it is str/dex/WIS/CON/INT/CHA.

    3) When you tab into a field, in the EXE, it would be nice if the previous value was selected so you can just start typing to replace the old value instead of having to delete characters.

    Thanks again!

  8. 1. Wow, that’s really weird. As you point out, it seems to be a problem specific to 100% zoom– it works right whether you zoom in or zoom out. Bizarre. Christ I hate IE. I’ll see what I can do.

    2. Will change that for next version to str/con/dex/int/wis/cha, which preserves the grouping of pairs while being closer to the layout of stats.

    3. I’ll look into what I can do about that, but it’s possible I can’t change that. I don’t have much fine control over the GUI elements, I can only change what they’ve got properties for.

    Thanks for your comments!

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