Friends & Foes: Voidwalkers

Sorry today’s post is so late, but it’s here nonetheless!

Indentured VoidwalkerAmong the first creatures beginning demonologists learn to summon, the voidwalker is a common but nonetheless powerful ally. There is nothing subtle about its’ strength; the voidwalker is a brute, and its charge is physically protecting its summoner.


Indentured Voidwalker Level 5 Soldier
Medium Shadow Animate XP 200
Initiative +6 Senses Perception +9
HP 66; Bloodied 33
AC 21; Fortitude 18, Reflex 17, Will 17
Immune shadow; Vulnerable radiant 5
Speed 6
M Shadowfist (Standard; at-will) ♦ shadow
+12 vs. AC; 2d8+4 shadow damage. Target is marked until the end of the voidwalker’s next turn even if this attack misses.
r Torment (Minor; recharge 3456) ♦ psychic
Ranged 4; +10 vs. Will; The target is pulled 3 squares and is marked.
Sufferingpsychic
Whenever a creature marked by the voidwalker moves away from it, the creature takes ongoing 5 psychic damage (save ends).
Alignment Chaotic Evil Languages Understands Abyssal
Str 18 (+6) Dex 12 (+3) Wis 15 (+4)
Con 18 (+6) Int 15 (+4) Cha 6 (+0)


Download the PDF now and you’ll also get:

  • The Bound Voidwalker, a level 15 version with the Shadow’s Embrace aura which protects its allies from harm
  • The Chained Voidwalker, a level 25 version which can Consume Shadows to restore its health

EDIT: Thanks to HollowsHeart for catching an error. The PDF has been corrected (you may need to clear your cache to see the corrected PDF).

4 Responses to “Friends & Foes: Voidwalkers”

  1. what would you level this as a magic item? or for that matter price it as? cause i see this as an awesome present for my pcs

  2. I’m not really sure I follow you… You want to give them a voidwalker, or give them something which summons a voidwalker?

    There’s a couple problems with that…

    1. One of 4th edition’s glaring weaknesses is the lack of summoning. In fact, the only thing off the top of my head currently available with a “summoning”-like effect is a ring (Purple Commander’s Ring?) in the Bazaar of the Bizarre, which creates a phantom that stays with you and attacks people.

    2. I just don’t think you could give out an extra character as treasure. In fact, I strongly suspect that any real summoning is only going to summon minions.

    You’re probably best off using the ideas presented with the mount rules in the DMG; give the party a voidwalker, and treat it as if it was another character. It takes a full share of the exp, and it counts as another character when planning your exp budget.

  3. The Chained Voidwalker seems to have a Wisdom of 100. That isn’t a typo by any chance, is it?

  4. Thanks for catching that, it’s supposed to be a 25. Woops. :)

    I’ll fix and re-upload it, check in a few minutes.

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