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	<title>Comments on: Update on the Community Monster Manual&#8230;</title>
	<atom:link href="http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/</link>
	<description>A new RPG encounter, every Monday through Friday!</description>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=a2acf3247f23a8ae962365eca2174d4d.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fa2acf3247f23a8ae9.png' width='80' height='80' alt='Wavatar' /></div>By:  RPG Ike</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-745</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=a2acf3247f23a8ae962365eca2174d4d.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fa2acf3247f23a8ae9.png' width='80' height='80' alt='Wavatar' /></div> RPG Ike</dc:creator>
		<pubDate>Wed, 15 Oct 2008 23:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-745</guid>
		<description>Mdonle is right. It&#039;s better for the project and for the audience if we&#039;re focused.

&lt;em&gt;RPG Ike&#039;s last blog post..&lt;a href=&#039;http://www.unnatural20.com/blog/2008/10/15/3e4e-hybrid-statistics-experiment.html&#039; rel=&quot;nofollow&quot;&gt;3E/4E Hybrid Statistics Experiment&lt;/a&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Mdonle is right. It&#8217;s better for the project and for the audience if we&#8217;re focused.</p>
<p><em>RPG Ike&#8217;s last blog post..<a href='http://www.unnatural20.com/blog/2008/10/15/3e4e-hybrid-statistics-experiment.html' rel="nofollow">3E/4E Hybrid Statistics Experiment</a></em></p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=96dc43cfc86dfb6c959528de020d77f4.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F96dc43cfc86dfb6c9.png' width='80' height='80' alt='Wavatar' /></div>By:  Mdonle</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-744</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=96dc43cfc86dfb6c959528de020d77f4.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F96dc43cfc86dfb6c9.png' width='80' height='80' alt='Wavatar' /></div> Mdonle</dc:creator>
		<pubDate>Wed, 15 Oct 2008 20:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-744</guid>
		<description>I would think it would be easier search wise to be able to say &#039;i want to search all 4e monsters&#039; or &#039;all 3e monsters&#039;, etc. That way whomever is performing the search gets the info they want instead of wading through any unwanted editions. If we are to include more than one edition, I say why not include all editions, or at least the potential to do so. Plus, I think it might add confusion to the playtest section of each entry if all editions were included on one page.</description>
		<content:encoded><![CDATA[<p>I would think it would be easier search wise to be able to say &#8216;i want to search all 4e monsters&#8217; or &#8216;all 3e monsters&#8217;, etc. That way whomever is performing the search gets the info they want instead of wading through any unwanted editions. If we are to include more than one edition, I say why not include all editions, or at least the potential to do so. Plus, I think it might add confusion to the playtest section of each entry if all editions were included on one page.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=a823aec2a78aaeaab0631a89583d80a8.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fa823aec2a78aaeaab.png' width='80' height='80' alt='Wavatar' /></div>By:  Black Mage</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-743</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=a823aec2a78aaeaab0631a89583d80a8.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fa823aec2a78aaeaab.png' width='80' height='80' alt='Wavatar' /></div> Black Mage</dc:creator>
		<pubDate>Wed, 15 Oct 2008 05:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-743</guid>
		<description>Rifken: Why the hell not? This is ours, we should be able to throw just about anything into it...

Cory: Why not just have dual statblocks for 4e and 3.5 in the same profile?</description>
		<content:encoded><![CDATA[<p>Rifken: Why the hell not? This is ours, we should be able to throw just about anything into it&#8230;</p>
<p>Cory: Why not just have dual statblocks for 4e and 3.5 in the same profile?</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div>By:  Rifken</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-737</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div> Rifken</dc:creator>
		<pubDate>Wed, 15 Oct 2008 00:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-737</guid>
		<description>How about vehicles in it too? I would love to have more of those for my games.</description>
		<content:encoded><![CDATA[<p>How about vehicles in it too? I would love to have more of those for my games.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=6d4aadd2359f7f36b6cf5575e05dc6f7.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F6d4aadd2359f7f36b.png' width='80' height='80' alt='Wavatar' /></div>By:  Cory</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-733</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=6d4aadd2359f7f36b6cf5575e05dc6f7.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F6d4aadd2359f7f36b.png' width='80' height='80' alt='Wavatar' /></div> Cory</dc:creator>
		<pubDate>Tue, 14 Oct 2008 21:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-733</guid>
		<description>CC is definitely a good direction to go, I agree.  Can we avoid CC-NC and CC-ND?  Derivatives and commercial uses should definitely be on the table.

The art I have collected is all compatible with CC-BY.</description>
		<content:encoded><![CDATA[<p>CC is definitely a good direction to go, I agree.  Can we avoid CC-NC and CC-ND?  Derivatives and commercial uses should definitely be on the table.</p>
<p>The art I have collected is all compatible with CC-BY.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div>By:  Asmor</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-728</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div> Asmor</dc:creator>
		<pubDate>Tue, 14 Oct 2008 18:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-728</guid>
		<description>@Skylar: Don&#039;t worry about the costs. For the time being, I should be fine with the same server I use for my personal website and Encounter-a-Day. If it gets popular enough that that becomes a problem, well, it&#039;s an enviable problem to have. :)

@Cory: It&#039;s something to discuss, but I can all but assure you that it will be something along those lines. Sadly, if we want to be able to use creative commons content (which we really, really do, for the sake of artwork), we&#039;ll probably need to use a creative commons license (as opposed to a more free-form &quot;do whatever you want&quot; license). But I don&#039;t think it&#039;ll be a huge problem.</description>
		<content:encoded><![CDATA[<p>@Skylar: Don&#8217;t worry about the costs. For the time being, I should be fine with the same server I use for my personal website and Encounter-a-Day. If it gets popular enough that that becomes a problem, well, it&#8217;s an enviable problem to have. <img src='http://www.encounteraday.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>@Cory: It&#8217;s something to discuss, but I can all but assure you that it will be something along those lines. Sadly, if we want to be able to use creative commons content (which we really, really do, for the sake of artwork), we&#8217;ll probably need to use a creative commons license (as opposed to a more free-form &#8220;do whatever you want&#8221; license). But I don&#8217;t think it&#8217;ll be a huge problem.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=6d4aadd2359f7f36b6cf5575e05dc6f7.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F6d4aadd2359f7f36b.png' width='80' height='80' alt='Wavatar' /></div>By:  Cory</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-724</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=6d4aadd2359f7f36b6cf5575e05dc6f7.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F6d4aadd2359f7f36b.png' width='80' height='80' alt='Wavatar' /></div> Cory</dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-724</guid>
		<description>I don&#039;t even care if the PDF ever exists - it&#039;s the wiki that will be the most powerful component of this.  I&#039;d like to have a 3.5e section that people can contribute to or not - if you want to focus on 4e that&#039;s fine, but there&#039;s no reason to arbitrarily limit the structure we have available.

Will you be putting the license up for a vote too or just picking one?  If so, which one?  Choosing the right license is crucial for building a community like this.  If you don&#039;t believe me, take a look at the forums of Dundjinni.com some time.  They chose a license on those forums that says, essentially &quot;Anything original that you post can be used by anyone for any purpose.&quot;  Rather than pushing people away, it has made those forums an INCREDIBLE resource for artwork (sadly, most of it is top-down and thus not so useful to me).  People post there knowing that others will be able to use their work, and people go there knowing they can pull stuff and not have to worry about copyright violations.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t even care if the PDF ever exists &#8211; it&#8217;s the wiki that will be the most powerful component of this.  I&#8217;d like to have a 3.5e section that people can contribute to or not &#8211; if you want to focus on 4e that&#8217;s fine, but there&#8217;s no reason to arbitrarily limit the structure we have available.</p>
<p>Will you be putting the license up for a vote too or just picking one?  If so, which one?  Choosing the right license is crucial for building a community like this.  If you don&#8217;t believe me, take a look at the forums of Dundjinni.com some time.  They chose a license on those forums that says, essentially &#8220;Anything original that you post can be used by anyone for any purpose.&#8221;  Rather than pushing people away, it has made those forums an INCREDIBLE resource for artwork (sadly, most of it is top-down and thus not so useful to me).  People post there knowing that others will be able to use their work, and people go there knowing they can pull stuff and not have to worry about copyright violations.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=ce613d3d71975c81a137adbea0b6d83b.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fce613d3d71975c81a.png' width='80' height='80' alt='Wavatar' /></div>By:  Skylar</title>
		<link>http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/comment-page-1/#comment-722</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=ce613d3d71975c81a137adbea0b6d83b.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fce613d3d71975c81a.png' width='80' height='80' alt='Wavatar' /></div> Skylar</dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/2008/10/14/update-on-the-community-monster-manual/#comment-722</guid>
		<description>I agree with you about approval voting for this task since it is what we could call a singular goal. That kind of voting is less good for choices with multiple goals like polical parties but I digress.

If you have server costs please let me know, this is a project I definitely want to support, financially if needed.</description>
		<content:encoded><![CDATA[<p>I agree with you about approval voting for this task since it is what we could call a singular goal. That kind of voting is less good for choices with multiple goals like polical parties but I digress.</p>
<p>If you have server costs please let me know, this is a project I definitely want to support, financially if needed.</p>
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