Posted in
Site Stuff on January 23rd, 2009 |
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I’ve finished updating 4 of my D&D 4e web applications with a slightly modified GUI, which will hopefully be more useful.
The affected applications are:
Monster Lister
Quartermaster, the random treasure generator
Random Encounter Generator
Treasure Trove
A couple of them (most notably Treasure Trove) had the GUI messed with a bit so that it should stay more consistent regardless of [...]
Posted in
Setting Seeds on January 21st, 2009 |
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Modern,
Religion
Some unspecified event destroys heaven, hell and everything in either of them. Now there is only the Earth, and the angels and demons “lucky” enough to be stranded here.
Angels and demons are two sides of the same coin, really. Demons are just fallen angels. The PCs might play either, and in the time since the [...]
Posted in
Adventures on January 7th, 2009 |
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Magic,
Military
Villages and cities are being razed over night with no warning. The few survivors speak of an entire army appearing from nowhere, blind-siding the city’s defenders.
The army in question could be traveling through the underdark, emerging from caves near their intended targets.
A great enchantment creates a field of invisibility, preventing anyone from outside the field [...]
Posted in
Site Stuff on January 5th, 2009 |
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I’ve updated Quartermaster– my D&D 4e random treasure generator– with a feature I’ve had a few requests for… you can now reroll individual parcels.
This also marks the first time I’ve ever used that “cutting-edge” (note the sarcasm) AJAX thing, though I cheated since I’m using jquery… and it’s really more like AJ since it’s not [...]
Posted in
Adventures on January 5th, 2009 |
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The next time your PCs find themselves captured, whether being held for ransom or awaiting their doom in a James Bond-esque death trap, consider taking a quick break from the main campaign.
Let the players each play a character from a nearby town where the PCs made a good impression, preferably characters previously introduced as NPCs. [...]
Posted in
Treasures & Trinkets on January 2nd, 2009 |
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4e Items
While cleaning out my gaming room, I stumbled upon the Deck of Many Things, and it occurred to me that this was an item ripe for a 4e conversion.
I’ve tried to make it less campaign-shattering here. There’s still about the same mix of good and bad things (actually, slightly more good than bad), but they’re [...]