Peculiar Places: The Dog Tower

A wizard named Thorin built a tower in the middle of a forest to study his arts in seclusion. Thorin loved dogs, and brought many of them along with him. At some point, he created a spell to uplift all the dogs, giving them rudimentary intelligence and the ability to speak.

Thorin is long dead, but the dogs have continued breeding and residing in the tower. Generations later, the descendants of the original dogs still have the same gifts. The dogs have an extremely limited vocabulary, with words such as ‘Good,’ ‘Bad,’ ‘Dog,’ ‘Cat,’ ‘Me,’ ‘You,’ etc.

Encounters at the Dog Tower

Local farmers complain that wolves have been killing their livestock. The PCs discover the dogs while searching for the wolves, and likely will believe the dogs to be the cause of the problem. The dogs don’t understand the situation and are not responsible for the killings, but their limited intelligence and vocabulary makes this non-obvious. They will not attack the PCs unless provoked, and might even be convinced to help.

The PCs are searching for Thorin’s tower to recover some ritual or artifact, and must convince the dogs to allow them entrance.

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One Response to “Peculiar Places: The Dog Tower”

  1. Really interesting idea. Definitely using this. Players will remember the Dog Tower for a long time.

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