Steal This Setting: Zendikar

The latest set for Magic: The Gathering looks like it was tailor-made for 4th edition’s Points of Light philosophy. Zendikar is a magically-infused plane where there are no advanced civilizations and indeed even large cities are extremely rare, as they literally get ripped apart by the changing landscape.

There’s a great post on the Magic website detailing the setting’s theme, regions and inhabitants in great detail.

Post to Twitter

7 Responses to “Steal This Setting: Zendikar”

  1. The downside is if you want to have some stuff go down in a city.

    I sometimes think people take the PoL a little too far, to the point where it’s like there’s only about 5,000 human/demi-humans and they all live in isolation with leagues between them.

  2. You say that like it’s a bad thing. :)

  3. It certainly seems like an intriguing setting to me. And yes, perfect for PoL.

  4. YES! I have been making races for a zendikar campaign (with a crappy Kor race choice), and will DEFINETELY use the Guul Draz vampires you created!

  5. I heard that you (or someone) had created a Savage Worlds conversion for Zendikar (Savage Zendikar). Any interest in making that publicly available for the community?

  6. [...] MightyWok requested that I post my rules from a Savage Worlds game I ran on Google Wave set in Zendikar, so here they are. [...]

  7. Ask and ye shall receive

    http://www.encounteraday.com/2010/06/02/steal-this-setting-savage-zendikar/

Leave a Reply

You must be logged in to post a comment.