Two years…

Today Encounter-a-Day’s been around for two years.
Thanks to everyone who’s supported me over this endeavor!

Use Shelf Liner to Show your Dungeon Tiles Who’s Boss

A while ago, someone on Twitter mentioned using shelf liner to keep dungeon tiles from sliding around. I thought I’d posted about it here, but I can’t find that post so I guess I didn’t.
For those not familiar, shelf liner is a rubber material meant to line drawers and shelves and keep things from sliding [...]

Contest Results

Only three people entered the contest for the google wave invites, and I’ve just invited all of them. So congratulations to:
Kenton Henry
DeaconFrost
Guy Russel
I’ll post their entries soon.

D&D 4e Combat Tracker

Thanks to The Last Rogue who tweeted about this awesome D&D 4e Combat Tracker.
Some of you may know that I’ve previously endorsed Turn Wacher as my initiative tracker of choice. It’s got a lot of great features, including some things which this new program lacks, but it’s also got two major downsides: it’s not free, [...]

Win an Invitation to Google Wave

I’ve finally gotten some invites for Google Wave, and have been looking forward to this opportunity to run a contest.
All you have to do to enter the contest is send me a D&D 4e monster based on a creature from Magic: The Gathering. Everyone may enter up to three times, once for each tier (Heroic, [...]

Random Encounters: Twenty

Not RPG related, but I think there’s a sizable overlap between RPGers and board gamers, so…
I’m quite proud to announce my Dominion Randomizer. It’s called, cleverly enough, “Asmor’s Dominion Tool.” I know, I rock the casbah when it comes to names.
It’s optimized for use on iPhones and iPod Touches, and should work pretty well on [...]

Stunt Doubles for Absentee Players

The 4e DMG2 debuted official rules for ‘companion characters,’ which are basically just monsters that work for the PCs. I’ve been doing similar things for a while, and have even used this concept as a replacement for an actual PC when I had a player (the ubiquitous tag-along-significant-other) who didn’t do well with the complexity [...]