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	<title>Comments on: Stunt Doubles for Absentee Players</title>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div>By:  Dustun</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1983</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div> Dustun</dc:creator>
		<pubDate>Wed, 09 Dec 2009 10:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1983</guid>
		<description>How would you adapt this to deal with the complexity of characters, especially wizards in 3.5?</description>
		<content:encoded><![CDATA[<p>How would you adapt this to deal with the complexity of characters, especially wizards in 3.5?</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=266dce29383450764ce115dbf5d66860.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F266dce29383450764.png' width='80' height='80' alt='Wavatar' /></div>By:  Deacon</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1821</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=266dce29383450764ce115dbf5d66860.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F266dce29383450764.png' width='80' height='80' alt='Wavatar' /></div> Deacon</dc:creator>
		<pubDate>Fri, 20 Nov 2009 20:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1821</guid>
		<description>I like this idea alot. I can really see using that as I have people they miss games due to work from time to time.
.-= Deacon&#180;s last blog ..&lt;a href=&quot;http://www.obsidianportal.com/campaign/year-one/adventure-log/xp-november-session-1&quot; rel=&quot;nofollow&quot;&gt;Xp November session 1&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I like this idea alot. I can really see using that as I have people they miss games due to work from time to time.<br />
<span class="cluv"> Deacon&#180;s last blog ..<a href="http://www.obsidianportal.com/campaign/year-one/adventure-log/xp-november-session-1" rel="nofollow">Xp November session 1</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.encounteraday.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div>By:  Ravenous Role Playing &#187; Blog Archive &#187; Friday Five: 2009-11-06</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1723</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=d41d8cd98f00b204e9800998ecf8427e.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fd41d8cd98f00b204e.png' width='80' height='80' alt='Wavatar' /></div> Ravenous Role Playing &#187; Blog Archive &#187; Friday Five: 2009-11-06</dc:creator>
		<pubDate>Sat, 07 Nov 2009 01:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1723</guid>
		<description>[...] Stunt Doubles for Absentee Players Have missing players quite often? Don&#8217;t want to resort to playing board games on your RPG night? Me neither. Want to play someone else&#8217;s character while they&#8217;re gone? Me neither. Here&#8217;s an idea to keep some of the power levels in the group up while players (and therefore characters) are missing from the game. [...]</description>
		<content:encoded><![CDATA[<p>[...] Stunt Doubles for Absentee Players Have missing players quite often? Don&#8217;t want to resort to playing board games on your RPG night? Me neither. Want to play someone else&#8217;s character while they&#8217;re gone? Me neither. Here&#8217;s an idea to keep some of the power levels in the group up while players (and therefore characters) are missing from the game. [...]</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=8dc4b2d4fa0b1bdaa5987c201277b800.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F8dc4b2d4fa0b1bdaa.png' width='80' height='80' alt='Wavatar' /></div>By:  Jim DelRosso</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1709</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=8dc4b2d4fa0b1bdaa5987c201277b800.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F8dc4b2d4fa0b1bdaa.png' width='80' height='80' alt='Wavatar' /></div> Jim DelRosso</dc:creator>
		<pubDate>Tue, 03 Nov 2009 20:10:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1709</guid>
		<description>Having done something similar to this in my first 4e campaign, I can testify that it works very well indeed. And I just used the DMG1&#039;s NPC rules; I&#039;m sure it&#039;d work even better based on on the companion character rules.</description>
		<content:encoded><![CDATA[<p>Having done something similar to this in my first 4e campaign, I can testify that it works very well indeed. And I just used the DMG1&#8242;s NPC rules; I&#8217;m sure it&#8217;d work even better based on on the companion character rules.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div>By:  Asmor</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1706</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=e128b6065bf535cb3a72a7dd3c14bedf.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2Fe128b6065bf535cb3.png' width='80' height='80' alt='Wavatar' /></div> Asmor</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1706</guid>
		<description>Would probably work pretty well, although you would need to make sure everyone was capable of fulfilling their class&#039;s roles. For example, the player I mentioned who played essentially a companion character had inspiring word as a recharge 456. Obviously could be used more often than the real thing, but that was to make up for the fact that she lacked any other healing or buffing powers.</description>
		<content:encoded><![CDATA[<p>Would probably work pretty well, although you would need to make sure everyone was capable of fulfilling their class&#8217;s roles. For example, the player I mentioned who played essentially a companion character had inspiring word as a recharge 456. Obviously could be used more often than the real thing, but that was to make up for the fact that she lacked any other healing or buffing powers.</p>
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		<title><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=9daba9bbb881b5a26eec08a63de1408c.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F9daba9bbb881b5a26.png' width='80' height='80' alt='Wavatar' /></div>By:  David</title>
		<link>http://www.encounteraday.com/2009/11/02/stunt-doubles-for-absentee-players/comment-page-1/#comment-1705</link>
		<dc:creator><div class=wavatar><img class='wavatar' src='http://www.gravatar.com/avatar.php?gravatar_id=9daba9bbb881b5a26eec08a63de1408c.jpg&amp;s=80&amp;d=http%3A%2F%2Fwww.encounteraday.com%2Fwp-content%2Fcache%2Fwavatars%2F9daba9bbb881b5a26.png' width='80' height='80' alt='Wavatar' /></div> David</dc:creator>
		<pubDate>Mon, 02 Nov 2009 12:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.encounteraday.com/?p=645#comment-1705</guid>
		<description>That&#039;s a neat idea.  I wonder how well that would work for a slightly stripped down version of 4e, having everyone play &quot;stunt doubles&quot;
.-= David&#180;s last blog ..&lt;a href=&quot;http://towerofthearchmage.blogspot.com/2009/10/dungeoneers-parchment.html&quot; rel=&quot;nofollow&quot;&gt;Dungeoneers Parchment&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a neat idea.  I wonder how well that would work for a slightly stripped down version of 4e, having everyone play &#8220;stunt doubles&#8221;<br />
<span class="cluv"> David&#180;s last blog ..<a href="http://towerofthearchmage.blogspot.com/2009/10/dungeoneers-parchment.html" rel="nofollow">Dungeoneers Parchment</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.encounteraday.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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