D&D 4e Combat Tracker
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Thanks to The Last Rogue who tweeted about this awesome D&D 4e Combat Tracker.
Some of you may know that I’ve previously endorsed Turn Wacher as my initiative tracker of choice. It’s got a lot of great features, including some things which this new program lacks, but it’s also got two major downsides: it’s not free, and it’s meant for D&D 3rd Edition.
Neither of those are particularly bad; it works just fine for 4th edition too. But I always feel like a shill when I recommend a program that’s not free.
Anyways, I’m happy to say this combat tracker is really, really good. It allows you to import custom and official monsters from the Monster Builder, and also lets you load characters from the Character Builder. You can, of course, enter them manually as well. Once you add something, it’s added to a library so it’s easy to reuse.
It’s also got a really nice interface for keeping track of conditions, automatically rolling saving throws and recharge powers, keeping track of what powers have been used, and has a display for a creature’s full stat block to boot.

That’s a sweet find indeed! I currently use http://www.dungeonmastering.com and have had wonderful success with it. It not only allows you to track initiative, but it is a full digital DM Screen. You can add/create your monsters, items, spells, traps, etc… and then link them together as information available for the encounter. The encounter screen allows you to enter in any additional text you’ll need for the encounter and have it there on the DM Screen with all the monsters and everything else. During the game, I run the encounter in fullscreen mode as can be seen here: http://tools.dungeonmastering.com/encounters/full_screen_view/2919 (an encounter from a few sessions ago).
Will either keep track of things like auras from your slivers? Its a bit of a hassle like the card game to constantly check how close each one is in relation to others.
I will definitly check it out either way.