Cutting down to size

As the PCs explore a kobold warren, they encounter a long, thin hallway barely wide enough for a dwarf to fit through. Dark seams run along both walls a few feet off the ground, roughly at waste height.
When the PCs are about halfway through the hallway, a kobold on the far end activates the trap. [...]

Prelude to War

The PCs are tasked with investigating a rash of disappearances in and around a small town called Beetleburg. Families in the outlying farms have been disappearing without any signs of struggle. It started a few days ago, and each day more and more are disappearing.
Baron Obarof, the lord of the area, is not terribly concerned [...]

… and Into the Fire

The PCs fight a mobile battle, eventually forcing their adversaries to retreat to a precipice overlooking a river of molten lava. Once everyone is fighting, the ground cracks and a massive chunk of the cliffside begins sliding down, hurtling towards the magma. After a few moments, it splashes in, floating and being swept downstream. As [...]

The Making of a Ghost Town

The PCs are hired by a mysterious man named Alexander Koch to coerce the inhabitants of a small village into leaving. Alexander doesn’t care how the PCs do it, just so long as they don’t bring too much attention down on the village. In particular, if they kill too many people the guard of the [...]

The Cake is Alive

The PCs are invited to a birthday party for the mayor of a large town. It’s a great feast with lots of good food and merriment. At the end of the night, a huge cake is hauled out into the town square. Just as the mayor is about to cut into the cake, two eyes [...]

Bounties

Have the local authority offering bounties. For example, if the PCs are going to run into kobolds in their upcoming adventure, let them find posters offering a 5 gold bounty for each kobold ear delivered to the local magistrates office. Offer some more bounties, too. For example, if the kobold shamans all wear necklaces of [...]

A Deadly Miss

The PCs come a long a man laying in the road. An arrow is sticking out of his neck, and a thick, white goo covers the lower half of his head (including mouth and nose) as well as his shoulders. His hands are stuck to his face, as if he was trying to tear the [...]

The Next Generation

A young adventurer-to-be approaches a PC to seek guidance, blessing, etc.
An acolyte seeks out a PC priest, paladin or cleric. The acolyte desires for the PC to send him on a quest to gain their deity’s favor. An apprentice wizard asks the party arcanist for advice on spells to study or how to identify quality [...]

The Reports of my Death…

A rash of murders with no common link is traced back to a slave trader with a magical amulet capable of creating an exact copy of someone’s body. The trader kidnaps the person, copies their body, and then makes it look like they were murdered so that no one will think to search for them.

Tip of the Iceberg

Marcus Aneidas, the wealthy head of the thieves’ guild in Masonport, has received a sizable contract. He’s being offered several million gold pieces for a single ruby kept in the palace treasury. In order to get it, he’s decided that he needs a distraction.
A young street urchin, having heard of the good deeds the PCs [...]