The Making of a Ghost Town

The PCs are hired by a mysterious man named Alexander Koch to coerce the inhabitants of a small village into leaving. Alexander doesn’t care how the PCs do it, just so long as they don’t bring too much attention down on the village. In particular, if they kill too many people the guard of the […]

The Cake is Alive

The PCs are invited to a birthday party for the mayor of a large town. It’s a great feast with lots of good food and merriment. At the end of the night, a huge cake is hauled out into the town square. Just as the mayor is about to cut into the cake, two eyes […]

Bounties

Have the local authority offering bounties. For example, if the PCs are going to run into kobolds in their upcoming adventure, let them find posters offering a 5 gold bounty for each kobold ear delivered to the local magistrates office. Offer some more bounties, too. For example, if the kobold shamans all wear necklaces of […]

A Deadly Miss

The PCs come a long a man laying in the road. An arrow is sticking out of his neck, and a thick, white goo covers the lower half of his head (including mouth and nose) as well as his shoulders. His hands are stuck to his face, as if he was trying to tear the […]

The Next Generation

A young adventurer-to-be approaches a PC to seek guidance, blessing, etc.
An acolyte seeks out a PC priest, paladin or cleric. The acolyte desires for the PC to send him on a quest to gain their deity’s favor. An apprentice wizard asks the party arcanist for advice on spells to study or how to identify quality […]

The Reports of my Death…

A rash of murders with no common link is traced back to a slave trader with a magical amulet capable of creating an exact copy of someone’s body. The trader kidnaps the person, copies their body, and then makes it look like they were murdered so that no one will think to search for them.

Tip of the Iceberg

Marcus Aneidas, the wealthy head of the thieves’ guild in Masonport, has received a sizable contract. He’s being offered several million gold pieces for a single ruby kept in the palace treasury. In order to get it, he’s decided that he needs a distraction.
A young street urchin, having heard of the good deeds the PCs […]

Welcome to the Jungle

The PCs are scientists working for the US government in the years building up to World War II. Hitler has just come into power, and is not quite yet seen as the threat he truly is. The US government discovers strange radio signals coming from deep in the Amazon rainforest, and sends the PCs along […]

I just borrowed it, really…

The PCs awaken to find someone important to them stolen. After some investigation, they track down the likely thief. When they go to confront him, they enter a room to find him sitting at the far end of a long table, with their stolen item on the near end. “Ah, have a seat!” the man […]

The Harbinger

While out chopping firewood, not far from their village, the PCs are interrupted by the sound of a horse. The man riding the horse is wearing armor and the King’s Seal is easily recognizable on him. Both he and his horse look battered and ragged and as if they’re about to collapse from fatigue.
Approaching the […]