Posted in
Site Stuff on July 4th, 2008 |
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Rural,
Warforged
Fuller Murdoch wasn’t born with that name. In a sense, he wasn’t born at all, actually. though you probably shouldn’t try to convince his parents of that. Fuller, you see, is a warforged, but one in an unusual predicament. In addition to his warforged personality, he also has the mind of a former comrade-in-arms permanently […]
Posted in
Site Stuff on June 28th, 2008 |
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Click here for more information or to download
Here’s my Monster Maker, designed to help you create your custom monsters and easily format them in an attractive and authentic stat block.
Posted in
Site Stuff on June 24th, 2008 |
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I’m pleased to announce my latest creation, Power Tracker!
Power Tracker is designed for players of Dungeons & Dragons 4th edition. As the name implies, it’s a utility to help you keep track of your powers, including what they do and what you’ve already used!
Click the image above to download.
While I’m at it, let me pimp […]
Posted in
Site Stuff on June 22nd, 2008 |
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A fellow by the name SteveD has posted a list of 30 snaggable Buffy the Vampire Slayer plots based on Elvis Songs. He’s also got 34 Firefly plots based on John Elton songs, but Firefly sucks. *ducks*
Joking!
A little…
Yax’s got a great article on how to play the bad guy good. Speaking of Villains, Critical Hits […]
Posted in
Site Stuff on June 16th, 2008 |
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I had an epiphany a few hours ago… One of the annoying things about dice programs, my own DiceChucker included, is that using them can be quite inconvenient. It requires bringing the window into focus, mousing around, it’s just a pain if you’re in the middle of a game and trying to manage all your […]
Posted in
Site Stuff on June 14th, 2008 |
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One of the great things about 4th edition is that creating a monster is a fairly simple process. You follow a few formulas, look up on some tables to figure out how much damage it should do, and then come up with abilities you like.
Unfortunately, those formulas and tables can be a bit tedious… but […]
Posted in
Site Stuff on June 6th, 2008 |
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I’ve updated the 4th Edition random encounter generator. It’s now got a bunch of advanced options to let you tailor the encounters it generates to your preferences, it won’t generate the same monster multiple times, and it now displays the source of the monster as well as allowing you to choose which sources you want […]
Posted in
Site Stuff on June 5th, 2008 |
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I’m pleased to announce the first version of my 4th Edition Random Encounter Generator.
Currently, it creates a level-appropriate encounter at random. Although the monsters are selected entirely at random (for example, it might team up a a Githyanki and a Githzerai if both are in the level range), it does try to choose an appropriate […]
Posted in
Site Stuff on June 4th, 2008 |
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Combat,
Rural
The PCs come a long a man laying in the road. An arrow is sticking out of his neck, and a thick, white goo covers the lower half of his head (including mouth and nose) as well as his shoulders. His hands are stuck to his face, as if he was trying to tear the […]
A rash of murders with no common link is traced back to a slave trader with a magical amulet capable of creating an exact copy of someone’s body. The trader kidnaps the person, copies their body, and then makes it look like they were murdered so that no one will think to search for them.