Posted in
Site Stuff on March 10th, 2010 |
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I like the idea of minions which require two hits to kill, but it sacrifices a major strength of the minion concept: that the DM literally has to track nothing as far as hit points go for them.
So here’s an idea for 2-hit minions.
1. A standing minion which is hit is knocked prone and its [...]
Posted in
Site Stuff on December 12th, 2009 |
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Fantasy Flight Games recently published the third edition of Warhammer Fantasy Roleplay, and it’s perhaps the most innovative roleplaying game I’ve ever seen (note that I qualify that statement; there are plenty of RPGs out there I haven’t seen, and I’m sure some could give WHFRP3e a run for its money).
Unfortunately, the steep price tag [...]
Posted in
Site Stuff on November 27th, 2009 |
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Today Encounter-a-Day’s been around for two years.
Thanks to everyone who’s supported me over this endeavor!
Posted in
Site Stuff on November 19th, 2009 |
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Only three people entered the contest for the google wave invites, and I’ve just invited all of them. So congratulations to:
Kenton Henry
DeaconFrost
Guy Russel
I’ll post their entries soon.
Posted in
Site Stuff on November 11th, 2009 |
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Thanks to The Last Rogue who tweeted about this awesome D&D 4e Combat Tracker.
Some of you may know that I’ve previously endorsed Turn Wacher as my initiative tracker of choice. It’s got a lot of great features, including some things which this new program lacks, but it’s also got two major downsides: it’s not free, [...]
Posted in
Site Stuff on November 11th, 2009 |
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I’ve finally gotten some invites for Google Wave, and have been looking forward to this opportunity to run a contest.
All you have to do to enter the contest is send me a D&D 4e monster based on a creature from Magic: The Gathering. Everyone may enter up to three times, once for each tier (Heroic, [...]
Posted in
Site Stuff on November 2nd, 2009 |
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The 4e DMG2 debuted official rules for ‘companion characters,’ which are basically just monsters that work for the PCs. I’ve been doing similar things for a while, and have even used this concept as a replacement for an actual PC when I had a player (the ubiquitous tag-along-significant-other) who didn’t do well with the complexity [...]
Posted in
Site Stuff on October 1st, 2009 |
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I received this email earlier today.
Subject: Your Monster Maker
Okay, I have been trying to find stuff for 3.5e of D&D.
Mainly, how to make a monster.
Even more-so, HOW DO YOU DETERMINE a monster’s Challenge Rating?
I can’t figure it out for 3.5. I’ve scoured the net trying to find how to determine a custom-made monster’s challenge [...]
Posted in
Site Stuff on August 7th, 2009 |
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Changelings,
Eberron
Particularly cunning and devious, even for changelings, the rare husklords have an unusual ability which makes them nearly impossible to kill. A changeling husklord can shed its skin at will, leaving behind a convincing corpse to fool adversaries. Meanwhile, the changeling itself is completely invisible until it regrows a new skin, a process which takes [...]
Posted in
Site Stuff on July 10th, 2009 |
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In light of the news that Wizards of the Coast is coming out with their own fully-featured Monster Maker application for D&D Insider, I’ve decided to discontinue support of Monster Maker. I will be leaving it up on my website in its current state for those who wish to download it, but I will not [...]