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Site Stuff on June 24th, 2008 |
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I’m pleased to announce my latest creation, Power Tracker!
Power Tracker is designed for players of Dungeons & Dragons 4th edition. As the name implies, it’s a utility to help you keep track of your powers, including what they do and what you’ve already used!
Click the image above to download.
While I’m at it, let me pimp […]
Posted in
Site Stuff on June 22nd, 2008 |
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A fellow by the name SteveD has posted a list of 30 snaggable Buffy the Vampire Slayer plots based on Elvis Songs. He’s also got 34 Firefly plots based on John Elton songs, but Firefly sucks. *ducks*
Joking!
A little…
Yax’s got a great article on how to play the bad guy good. Speaking of Villains, Critical Hits […]
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Site Stuff on June 16th, 2008 |
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I had an epiphany a few hours ago… One of the annoying things about dice programs, my own DiceChucker included, is that using them can be quite inconvenient. It requires bringing the window into focus, mousing around, it’s just a pain if you’re in the middle of a game and trying to manage all your […]
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Site Stuff on June 14th, 2008 |
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One of the great things about 4th edition is that creating a monster is a fairly simple process. You follow a few formulas, look up on some tables to figure out how much damage it should do, and then come up with abilities you like.
Unfortunately, those formulas and tables can be a bit tedious… but […]
Posted in
Site Stuff on June 6th, 2008 |
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I’ve updated the 4th Edition random encounter generator. It’s now got a bunch of advanced options to let you tailor the encounters it generates to your preferences, it won’t generate the same monster multiple times, and it now displays the source of the monster as well as allowing you to choose which sources you want […]
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Site Stuff on June 5th, 2008 |
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I’m pleased to announce the first version of my 4th Edition Random Encounter Generator.
Currently, it creates a level-appropriate encounter at random. Although the monsters are selected entirely at random (for example, it might team up a a Githyanki and a Githzerai if both are in the level range), it does try to choose an appropriate […]
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Site Stuff on April 7th, 2008 |
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UET
So if the creative juices ain’t flowing, I guess I’ll try waxing analytic.
This is the first of what will be a series on the theory of encounter design. In it, I will analyze what an encounter is, what makes an encounter interesting, etc. I’m going to take a half-serious, half-mocking, half-inconsistent approach to it. Also, […]
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Site Stuff on April 6th, 2008 |
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Since I’m not actually encounters on a regular basis for the time being, I’ve removed the bit on the sidebar about updating every weekday.
Yax of Dungeon Mastering fame produced the first application which validates the insipid “Web 2.0″ buzzword– Cuddle Monsters, where you some of the nastiest monsters of the D&D world duke it out […]
Posted in
Site Stuff on March 29th, 2008 |
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I updated Shamus Young’s Wavatars plugin to the newest version to fix a bug which had cropped up where wavatars weren’t being displayed correctly (took me a while to notice, though, because gravatars were still working so if you had a gravatar then you wouldn’t get a wavatar anyways).
Also, I stumbled on some alternate artwork […]
Posted in
Site Stuff on March 27th, 2008 |
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I just wanted to offer a more proper apology for the lack of posts yesterday or today (and, likely, tomorrow).
I don’t have an excuse. Sure, I’ve got homework and responsibilities, but I’ve still got ample free time.
I’m going to continue posting encounters as they come to me, and I’d certainly like to continue the new […]