Friends & Foes: The Masked Mountebank

The PCs confront a villain and discover him to be wearing a plain white porcelain mask. The villain is suave and articulate, taunting the PCs even as they defeat him. When the mask is removed– or if it is broken– the man suddenly slumps into a lifeless corpse. Someone with any medical training can easily [...]

For King & Country

The PCs travel to the desert city of Baiyra and, thanks to their reputations, are welcomed as guests of the Sultan. Baiyra has long been famed for its peaceful streets, beautiful architecture, and exotic wares, but when the PCs arrive much of the city seems neglected. Crime is rife, buildings are in a state of [...]

A Sobering Situation

For as long as anyone can remember, the ogres to the north in the Catclaw Mountains have been nought but an occasional nuisance. Once in a while they’d steal a couple goats, and every few generations a particularly charismatic leader would emerge and whip the ogres into a drunken frenzy, bent on conquest. These raiding [...]

Love at First Sight

While cleaning out his attic, a clerk named Arnett Quimby finds a large mirror. He decides to donate it to the city hall, placing it in the reception area. What he doesn’t know is that the mirror is home to a fae trickster which feeds on jealousy and love. It randomly chooses people who look [...]

Prelude to War

The PCs are tasked with investigating a rash of disappearances in and around a small town called Beetleburg. Families in the outlying farms have been disappearing without any signs of struggle. It started a few days ago, and each day more and more are disappearing.
Baron Obarof, the lord of the area, is not terribly concerned [...]

The Reports of my Death…

A rash of murders with no common link is traced back to a slave trader with a magical amulet capable of creating an exact copy of someone’s body. The trader kidnaps the person, copies their body, and then makes it look like they were murdered so that no one will think to search for them.

Tip of the Iceberg

Marcus Aneidas, the wealthy head of the thieves’ guild in Masonport, has received a sizable contract. He’s being offered several million gold pieces for a single ruby kept in the palace treasury. In order to get it, he’s decided that he needs a distraction.
A young street urchin, having heard of the good deeds the PCs [...]

Welcome to the Jungle

The PCs are scientists working for the US government in the years building up to World War II. Hitler has just come into power, and is not quite yet seen as the threat he truly is. The US government discovers strange radio signals coming from deep in the Amazon rainforest, and sends the PCs along [...]

I just borrowed it, really…

The PCs awaken to find someone important to them stolen. After some investigation, they track down the likely thief. When they go to confront him, they enter a room to find him sitting at the far end of a long table, with their stolen item on the near end. “Ah, have a seat!” the man [...]

Think Quick

One of the PCs enters his room at the inn to find a man sitting on his bed. The man is holding one of the PC’s daggers, but is completely at ease. As soon as the PC enters, the man screams, “HELP! HELP!” and then slits his own throat with the PC’s dagger. On the [...]